Amalgadon

Patch 33.6

Every Battlegrounds card, compared against patch 33.4.2. Checked 27 May 2026.

39 added15 removed104 rebalanced

What stands out

  • 38 new or returning minions this patch.
  • 66 heroes had armor adjustments.
  • 1 Tavern spell updated.

Which tribes it landed on

BeastBeast+1−3UndeadUndead+4PiratePirate+2MechMech−1QuilboarQuilboar+1ElementalElemental−1

Minions

38 added15 removed35 rebalanced
  • Lei Flamepaw
    Atk/Health2/5→4/7
    Tavern Tier15
    MechanicsAURATRIGGER_VISUAL

    Card text

    Before

    'Power of the Storm' offers 3 options instead of 2.

    After

    At the start of your turn, get the Buddy of your Hero Power.

  • Monstrosity
    Atk/Health0/14→5/10
  • Imperial Defender
    Atk/Health4/8→3/4
    Tavern Tier63

    Card text

    Before

    Whenever you cast a Spellcraft spell on a different friendly minion,    you also cast it on this.

    After

    After you cast a spell on a different friendly minion, you also cast it on this. (Once per turn.)

  • Crimson Hand Centurion
    Atk/Health7/5→3/3
    Tavern Tier43
    MechanicsTRIGGER_VISUALDIVINE_SHIELD,TRIGGER_VISUAL

    Card text

    Before

    After 'Verdant Spheres' triggers, give your hand and board +1/+1.

    After

    Divine Shield. After 'Verdant Spheres' triggers, gain the stats of the last minion you bought.

  • Baby Elekk
    Nerfed
    Atk/Health2/2→4/4
    Tavern Tier23

    Card text

    Before

    After you play a minion with Attack equal to its Health, gain +2/+2.

    After

    Whenever you play a minion with less Attack than this, give it +{0}/+{1} and improve this.

  • Thawed Champion
    Atk/Health5/7→4/5
    Tavern Tier35

    Card text

    Before

    At the end of your turn, get a random Frozen card from the Tavern.

    After

    At the end of your turn, make a random Frozen minion in the Tavern Golden.

  • Shadowy Construct
    Atk/Health5/5→4/4
    Tavern Tier54
    MechanicsDEATHRATTLETRIGGER_VISUAL

    Card text

    Before

    Deathrattle: Give this minion's maximum stats to another friendly minion.

    After

    After a friendly minion dies, gain its maximum stats. (Once per combat.)

  • Shining Sailor
    Atk/Health4/7→4/5
    Tavern Tier54
    MechanicsTRIGGER_VISUALDIVINE_SHIELD,TRIGGER_VISUAL

    Card text

    Before

    After you buy 2 Pirates, gain +1/+1 and add a Pirate to the Tavern. (2 left!)

    After

    Divine Shield The Tavern offers an extra Pirate whenever it is Refreshed.

  • Tamuzo
    Nerfed
    Tavern Tier25
    MechanicsAVENGETRIGGER_VISUAL

    Card text

    Before

    Avenge (2): Upgrade 'Tentacular' by +1/+1.

    After

    After you summon a minion in combat, double its stats.

  • Crazy Monkey
    Atk/Health4/4→1/4

    Card text

    Before

    After you feed a minion a Banana, give it +1/+1.

    After

    When you sell this, feed {2} Banana to your minions.   After you cast 2 spells,   improve this. ({0} left!)

  • Jandice's Apprentice
    Atk/Health4/6→5/6
    Tavern Tier24

    Card text

    Before

    After you swap minions, give them stats equal to your Tier.

    After

    After you play a minion you've already played this turn, give your minions    stats equal to your Tier.

  • Nathanos Blightcaller
    Atk/Health6/6→6/7
    Tavern Tier64

    Card text

    Before

    Battlecry: Remove a friendly minion. Give its stats to its neighbors.

    After

    Battlecry: Sell a friendly minion. Split its stats evenly amongst its neighbors.

  • Snack Vendor
    Atk/Health3/2→4/4

    Card text

    Before

    At the end of your turn, give your Tier 3 minions +1/+2.

    After

    At the end of your turn, give this minion's stats to   a different Tier 3 minion.

  • Bilgewater Mogul
    Atk/Health6/3→6/5
    MechanicsCHOOSE_ONE—

    Card text

    Before

    Choose One - Give a minion +1 Attack; or +1 Health. (Improved by each Gold     you've spent this turn!)

    After

    At the end of your turn, increase your maximum Gold by 1.

  • Master Gadrin
    Tavern Tier64
    MechanicsAURATRIGGER_VISUAL

    Card text

    Before

    Minions targeted by 'Spirit Swap' also gain each other's Health.

    After

    Start of Combat: Give the minion to the left of this    Health equal to its Attack.

  • Magnus Manastorm
    Tavern Tier53

    Card text

    Before

    After you buy a card, add one of the same Tier to the Tavern.

    After

    2 Refreshes each turn cost (0). (2 left!)

  • Titanic Guardian
    Tavern Tier45

    Card text

    Before

    Whenever a different friendly minion gains Health, this gains it too.

    After

    Whenever a different minion in your hand or board gains Health, this also gains it.

    Race—ELEMENTAL
    Races—ELEMENTAL
  • Enhance-o Medico
    Tavern Tier12
    MechanicsAURATRIGGER_VISUAL

    Card text

    Before

    Minions in the Tavern with Taunt, Reborn, Windfury, or Divine Shield have +2/+2 for each.

    After

    After you buy a minion, gain +2/+2 for each Bonus Keyword it has.

  • Street Magician
    Tavern Tier34
    Mechanics—AURA

    Card text

    Before

    At the end of your turn, cast a random Secret.

    After

    'Prestidigitation' chooses from Better Secrets.

  • Baby Y'Shaarj
    Tavern Tier43

    Card text

    Before

    Whenever you summon a minion of your Tier, give it +4/+4.

    After

    After you play a minion of your Tier, give your minions +1/+1.

  • Dranosh Saurfang
    Tavern Tier54

    Card text

    Before

    After you buy a minion, gain its stats.

    After

    After you buy a minion, gain half its stats.

  • Festergut
    Mixed
    Tavern Tier45

    Card text

    Before

    Deathrattle: Summon a random Undead Creation.

    After

    Deathrattle: Summon and get a random Undead Creation.

  • Captain Fairmount
    MechanicsCHOOSE_ONE—

    Card text

    Before

    Choose One - For the rest of the game, 'Conviction' gives an extra +2 Attack; or +2 Health.

    After

    At the end of your turn, randomly improve 'Conviction'.

  • Chromie
    Nerfed
    MechanicsAURAAURA,TRIGGER_VISUAL

    Card text

    Before

    Minions in the Tavern have +1/+1 for each time it was Refreshed this turn.

    After

    1 Refresh each turn is helpful! (1 left!)

  • Frostwolf Lieutenant
    MechanicsAVENGE—

    Card text

    Before

    Avenge (2): Minions in the Tavern have +1 Attack this game.

    After

    At the end of your turn, give your left-most minion +10 Attack.

  • Stormpike Lieutenant
    MechanicsAVENGE—

    Card text

    Before

    Avenge (2): Minions in the Tavern have +1 Health this game.

    After

    At the end of your turn, give your right-most minion +10 Health.

  • Tuskarr Raider
    MechanicsBATTLECRYBATTLECRY,DEATHRATTLE

    Card text

    Before

    Battlecry: Give a minion +1/+1. (Improved by each Pirate you've played this game!)

    After

    Battlecry, Deathrattle, and Rally: Get a random Bounty.

  • Weebomination
    Adjusted
    MechanicsBATTLECRY—

    Card text

    Before

    Battlecry: Give a minion +1 Health. (Improved by each Health your hero is missing!)

    After

    At the end of your turn, give the minion to the left +1 Health. (Improved by each Health your hero is missing!)

  • Death's Head Sage
    Tavern Tier65
  • Crabby
    Buffed

    Card text

    Before

    After your Hero Power deals damage, give adjacent minions stats equal to the damage dealt.

    After

    After you remove a minion with 'Lock and Load,' get a plain copy of it.

  • Infestor
    Buffed

    Card text

    Before

    Whenever you play a card, give your minions +1/+1. (Morphs each turn!)

    After

    Whenever you play a card, give your minions +1/+1. (Morphs each turn!)0Whenever you play a card, give your minions +1/+1.

  • Lantern Tender

    Card text

    Before

    At the end of your turn, get 2 Lantern Lights that give a minion stats equal to your Tier.

    After

    At the end of your turn, get 2 random Tavern spells that give stats.

  • Piloted Whirl-O-Tron

    Card text

    Before

    Start of Combat: Copy your two left-most minions' Deathrattles (except   Piloted Whirl-O-Tron).

    After

    Start of Combat: Copy your two left-most Deathrattles (except Piloted Whirl-O-Tron).

  • Vine Climber
    Adjusted

    Card text

    Before

    Whenever you play an Elemental, give it +{0}/+{1}. (Improved by each minion        you've played this turn!)

    After

    Whenever you play an Elemental, give it +{0}/+{1}. (Improved by each minion         you've played this turn!)

  • Elementium Squirrel Bomb
    RacesMECHANICALMECHANICAL,BEAST

Added

New (20)

Sneed's New Shredder
The Celestial Archive
Azsharan Cutlassier
Golem Archivist
Mini-Zerek
Sandstone Drake
Expert Technician
Fantastic Bellhop
Friendly Bouncer
Malorne
Murky, Splash Fisher
Outland Sunbeam
Probius
Broken Horn
Divine Sparkbot
Master of Realities
Stoneshell Guardian
Super Constructor
Tychus Findlay
Zippers

Returning (18)

Blazing Skyfin
Poetic Pen Pal
Whelp Smuggler
Cadaver Caretaker
Gemsplitter
Sly Raptor
Geomagus Roogug
Prosthetic Hand
Weary Mage
Catacomb Crasher
General Drakkisath
Karmic Chameleon
Mooneater's Champion
Showy Cyclist
Transmuted Bramblewitch
Cultist S'Thara
Greymane's Champion
Kalecgos, Arcane Aspect

Removed

Thousandth Paper Drake
Yrel
Arm of the Empire
Meteorite Crasher
Rat Pack
Replicating Menace
Roaring Recruiter
Corrupted Bristler
Drakkari Embalmer
Motley Phalanx
Volcanic Visitor
Charging Czarina
Vengeful Protector
Ignition Specialist
Murky

Heroes

67 rebalanced

Trinkets

1 rebalanced

Spells

1 added1 rebalanced
  • Staff of Enrichment

    Card text

    Before

    Minions in the Tavern have +{0}/+{1} this game.

    After

    Give minions in the Tavern +{0}/+{1} this game.

Added

Murky's Fish