Amalgadon

Patch 33.2.2

Every Battlegrounds card, compared against the patch before it. Checked 27 May 2026.

5 added6 removed88 rebalanced

What stands out

  • 5 new or returning minions this patch.
  • 51 heroes had armor adjustments.
  • 3 Tavern spells updated.

Which tribes it landed on

UndeadUndead+1−1MurlocMurloc+1−1PiratePirate+1−1DragonDragon−1QuilboarQuilboar+1DemonDemon+1BeastBeast+1

Minions

5 added6 removed34 rebalanced
  • Lost City Looter
    Atk/Health5/5→2/2
    Tavern Tier43
  • Bigwig Bandit
    Atk/Health3/4→4/6
    Tavern Tier34
  • Hot-Air Surveyor
    Atk/Health5/8→3/7
    Tavern Tier54
  • Gem Smuggler
    Atk/Health3/4→4/5
    Tavern Tier45

    Card text

    Before

    Battlecry: Play a Blood Gem on all your other minions.

    After

    Battlecry: Play 2 Blood Gems on all your other minions.

  • Anub'arak, Nerubian King
    Atk/Health4/3→3/2
    Tavern Tier43
  • Greedy Snaketongue
    Atk/Health3/6→2/4
  • Lantern Lava
    Atk/Health4/4→5/5
    Tavern Tier45
  • Magicfin Mycologist
    Atk/Health2/8→4/8
    Tavern Tier56
  • Sundered Matriarch
    Atk/Health6/3→7/4
    Tavern Tier56
  • Captain Sanders
    Atk/Health10/10→9/9

    Card text

    Before

    Battlecry: Make a friendly Pirate Golden.

    After

    Battlecry: Make a friendly minion from Tier 6 or below Golden.

  • Jelly Belly
    Atk/Health3/4→2/3

    Card text

    Before

    After a friendly minion is Reborn, gain +1/+2 permanently.

    After

    After a friendly minion is Reborn, gain +{0}/+{1} permanently.

  • Stomping Stegodon
    Atk/Health3/3→4/4

    Card text

    Before

    Rally: Give your other Beasts +{0}/+{1} and this Rally.

    After

    Rally: Give your other Beasts +{0} Attack and this Rally.

  • Flotsam Flinger
    Health67
    Mechanics—TRIGGER_VISUAL

    Card text

    Before

    At the end of your turn, trigger the Battlecries of your minions from Tier 3 or below.

    After

    At the start of your turn, trigger the Battlecries of your minions from Tier 3 or below.

  • Bassgill
    Buffed
    Atk/Health6/2→5/2
    Tavern Tier43
  • Blue Whelp
    Nerfed
    Atk/Health2/6→1/5
  • Friendly Geist
    Atk/Health7/3→6/3
    Tavern Tier54
  • Gleaming Trader
    Health68
  • Goldrinn, the Great Wolf
    Atk/Health4/4→5/5
  • Mama Bear
    Buffed
    Atk/Health4/4→5/5
  • Deep Blue Crooner
    Health23

    Card text

    Before

    Spellcraft: Give a minion +{0}/+{0} until next turn. Improve your future Deep Blues.

    After

    Spellcraft: Give a minion +{0}/+{1} until next turn. Improve your future Deep Blues.

  • Eternal Knight
    Atk/Health5/2→4/2

    Card text

    Before

    Has +1/+1 for each friendly Eternal Knight that died this   game (wherever this is).

    After

    Has +{0}/+{1} for each friendly Eternal Knight that died this   game (wherever this is).

  • Insatiable Ur'zul
    Atk/Health4/6→4/7

    Card text

    Before

    Taunt After you play a Demon, consume a minion in the   Tavern to gain its stats.

    After

    Taunt. After you play a Demon, consume 2 minions in the Tavern to gain their stats.

  • Silent Enforcer
    Attack78

    Card text

    Before

    Taunt Deathrattle: Deal {0} damage   to all non-Demon minions.

    After

    Taunt Deathrattle: Deal {0} damage to all minions (except friendly Demons).

  • Holo Rover
    Buffed
    Mechanics—DIVINE_SHIELD

    Card text

    Before

    Rally: Get a random Magnetic Mech.

    After

    Divine Shield Rally: Get a random Magnetic Mech.

  • Coldlight Diver
    Attack43
  • Nalaa the Redeemer
    Atk/Health5/7→5/8
  • Nimble Hatchling
    Tavern Tier45
  • Raptor Elder
    Health78
  • Ride-or-Die
    Attack23
  • Stray Satyr
    Attack12
  • Twilight Watcher
    Health78
  • Noisul of the Many Faces

    Card text

    Before

    Whenever you summon an Undead, give all your Undead +1/+1 permanently.

    After

    Whenever you summon an Undead, give all your Undead +{0}/+{1} permanently.

  • Sky Admiral Rogers

    Card text

    Before

    Whenever you spend {2} Gold, get a random Bounty. ({0} left!)

    After

    After you spend {2} Gold, get a random Bounty. ({0} left!)

  • Vine Climber
    Adjusted

    Card text

    Before

    After you play an Elemental, give it +{0}/+{1}. (Improved by each minion you've played this turn!)

    After

    Whenever you play an Elemental, give it +{0}/+{1}. (Improved by each minion        you've played this turn!)

Heroes

51 rebalanced

Spells

3 rebalanced
  • Sanctify
    Buffed
    Cost21
  • Mounting Avalanche

    Card text

    Before

    Sell a friendly minion. Then choose an Elemental to give its stats to.

    After

    Sell a friendly minion. Give its stats to your left-most Elemental.

  • Selfish Bounty

    Card text

    Before

    Give a minion +{0}/+{1}.

    After

    Give your left-most minion +{0}/+{1}.