Amalgadon
Auto-generated patch snapshot226021226642

Battlegrounds Patch Notes

Generated May 27, 2026, 7:46 PM (UTC)

5 added·6 removed·88 changed

Patch Highlights

  • 5 new or returning minions this patch.
  • 51 heroes had armor adjustments.
  • 3 Tavern spells updated.

By Tribe

PiratePirate+21UndeadUndead+11MurlocMurloc+11QuilboarQuilboar+11BeastBeast+2NagaNaga+1

Minions

45 tracked changes

34 cards changed in this category.

Added: 5Removed: 6Changed: 34
  • Lost City Looter
    Atk/Health5/52/2
    Tavern Tier43
  • Bigwig Bandit
    Atk/Health3/44/6
    Tavern Tier34
  • Hot-Air Surveyor
    Atk/Health5/83/7
    Tavern Tier54
  • Gem Smuggler
    Atk/Health3/44/5
    Tavern Tier45

    Card Text

    Before

    Battlecry: Play a Blood Gem on all your other minions.

    After

    Battlecry: Play 2 Blood Gems on all your other minions.

  • Anub'arak, Nerubian King
    Atk/Health4/33/2
    Tavern Tier43
  • Greedy Snaketongue
    Atk/Health3/62/4
  • Lantern Lava
    Atk/Health4/45/5
    Tavern Tier45
  • Magicfin Mycologist
    Atk/Health2/84/8
    Tavern Tier56
  • Sundered Matriarch
    Atk/Health6/37/4
    Tavern Tier56
  • Captain Sanders
    Atk/Health10/109/9

    Card Text

    Before

    Battlecry: Make a friendly Pirate Golden.

    After

    Battlecry: Make a friendly minion from Tier 6 or below Golden.

  • Jelly Belly
    Atk/Health3/42/3

    Card Text

    Before

    After a friendly minion is Reborn, gain +1/+2 permanently.

    After

    After a friendly minion is Reborn, gain +{0}/+{1} permanently.

  • Stomping Stegodon
    Atk/Health3/34/4

    Card Text

    Before

    Rally: Give your other Beasts +{0}/+{1} and this Rally.

    After

    Rally: Give your other Beasts +{0} Attack and this Rally.

  • Flotsam Flinger
    Health67
    MechanicsTRIGGER_VISUAL

    Card Text

    Before

    At the end of your turn, trigger the Battlecries of your minions from Tier 3 or below.

    After

    At the start of your turn, trigger the Battlecries of your minions from Tier 3 or below.

  • Bassgill
    Buffed
    Atk/Health6/25/2
    Tavern Tier43
  • Blue Whelp
    Nerfed
    Atk/Health2/61/5
  • Friendly Geist
    Atk/Health7/36/3
    Tavern Tier54
  • Gleaming Trader
    Health68
  • Goldrinn, the Great Wolf
    Atk/Health4/45/5
  • Mama Bear
    Buffed
    Atk/Health4/45/5
  • Deep Blue Crooner
    Atk/Health2/22/3

    Card Text

    Before

    Spellcraft: Give a minion +{0}/+{0} until next turn. Improve your future Deep Blues.

    After

    Spellcraft: Give a minion +{0}/+{1} until next turn. Improve your future Deep Blues.

  • Eternal Knight
    Atk/Health5/24/2

    Card Text

    Before

    Has +1/+1 for each friendly Eternal Knight that died this   game (wherever this is).

    After

    Has +{0}/+{1} for each friendly Eternal Knight that died this   game (wherever this is).

  • Insatiable Ur'zul
    Health67

    Card Text

    Before

    Taunt After you play a Demon, consume a minion in the   Tavern to gain its stats.

    After

    Taunt. After you play a Demon, consume 2 minions in the Tavern to gain their stats.

  • Silent Enforcer
    Attack78

    Card Text

    Before

    Taunt Deathrattle: Deal {0} damage   to all non-Demon minions.

    After

    Taunt Deathrattle: Deal {0} damage to all minions (except friendly Demons).

  • Holo Rover
    MechanicsDIVINE_SHIELD

    Card Text

    Before

    Rally: Get a random Magnetic Mech.

    After

    Divine Shield Rally: Get a random Magnetic Mech.

  • Coldlight Diver
    Attack43
  • Nalaa the Redeemer
    Atk/Health5/75/8
  • Nimble Hatchling
    Tavern Tier45
  • Raptor Elder
    Health78
  • Ride-or-Die
    Attack23
  • Stray Satyr
    Attack12
  • Twilight Watcher
    Health78
  • Noisul of the Many Faces

    Card Text

    Before

    Whenever you summon an Undead, give all your Undead +1/+1 permanently.

    After

    Whenever you summon an Undead, give all your Undead +{0}/+{1} permanently.

  • Sky Admiral Rogers

    Card Text

    Before

    Whenever you spend {2} Gold, get a random Bounty. ({0} left!)

    After

    After you spend {2} Gold, get a random Bounty. ({0} left!)

  • Vine Climber

    Card Text

    Before

    After you play an Elemental, give it +{0}/+{1}. (Improved by each minion you've played this turn!)

    After

    Whenever you play an Elemental, give it +{0}/+{1}. (Improved by each minion        you've played this turn!)

Heroes

51 tracked changes

51 cards changed in this category.

Added: 0Removed: 0Changed: 51

Spells

3 tracked changes

3 cards changed in this category.

Added: 0Removed: 0Changed: 3
  • Sanctify
    Buffed
    Cost21
  • Mounting Avalanche

    Card Text

    Before

    Sell a friendly minion. Then choose an Elemental to give its stats to.

    After

    Sell a friendly minion. Give its stats to your left-most Elemental.

  • Selfish Bounty

    Card Text

    Before

    Give a minion +{0}/+{1}.

    After

    Give your left-most minion +{0}/+{1}.