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Amalgadon

Patch 36.6.3

Every Battlegrounds card, compared against the patch before it. Checked 1 Oct 2026.

39 added39 removed89 rebalanced

What stands out

  • 38 new or returning minions this patch.
  • 62 trinket cost changes this patch.
  • 4 Tavern spells updated.

Which tribes it landed on

PiratePirate+9−1UndeadUndead+10MechMech+9AberrationAberration+3−5QuilboarQuilboar+5−2ElementalElemental+6−1MurlocMurloc+4−1DemonDemon−4NagaNaga+2BeastBeast−1DragonDragon+1

Minions

38 added37 removed20 rebalanced
  • Holy Vanguard
    Atk/Health5/5→10/10

    Card text

    Before

    Divine Shield Has +15/+15 if you have 15 or less Health.

    After

    Divine Shield Has +30/+30 if you have 15 or less Health.

  • Nightmare Corroder
    Atk/Health7/4→4/5
    MechanicsDEATHRATTLEEND_OF_TURN_TRIGGER

    Card text

    Before

    Deathrattle: Get a Sludge Corrosion.

    After

    At the end of your turn, get a Sludge Corrosion.

  • Spark Snapper
    Atk/Health5/5→6/8

    Card text

    Before

    Whenever you play a Mech, Magnetize a 2/2 Satellite to it and improve this.

    After

    Whenever you play a Mech, Magnetize a 2/3 Satellite to it and improve this.

  • Razorfen Flapper
    Atk/Health6/2→5/3
    MechanicsDEATHRATTLEBATTLECRY,DEATHRATTLE

    Card text

    Before

    Deathrattle: Get a Blood Gem Barrage.

    After

    Battlecry and Deathrattle: Get a Blood Gem Barrage.

  • Abyssal Envoy
    Atk/Health3/4→2/2
  • Unwilling Slacker
    Atk/Health1/1→3/2
  • Vicious Mindslasher
    Atk/Health3/1→1/2
  • Barrier Banshee
    Atk/Health7/7→8/8

    Card text

    Before

    After a friendly minion is Reborn, gain Divine Shield and +7/+7.

    After

    After a friendly minion is Reborn, gain Divine Shield and +8/+8.

  • Lovesick Balladist
    Atk/Health3/2→3/4

    Card text

    Before

    Battlecry: Give a Pirate +1 Health. (Improved by each Gold you spent this turn!)

    After

    Battlecry: Give a Pirate +2 Health. (Improved by each Gold you spent this turn!)

  • Mysterious K'Thir
    Atk/Health8/8→7/7

    Card text

    Before

    At the end of your turn, discard your 3 left-most Tavern spells. Gain +8/+8 for each discarded.

    After

    At the end of your turn, discard your 3 left-most Tavern spells. Gain +7/+7 for each discarded.

  • Razorfen Vineweaver
    Atk/Health5/5→4/4

    Card text

    Before

    Rally: This plays 3 permanent Blood Gems on itself.

    After

    Rally: This plays 4 permanent Blood Gems on itself.

  • Sha of Fear
    Atk/Health9/12→10/13

    Card text

    Before

    Whenever you cast a Tavern spell, give your minions and Deity +4/+3.

    After

    Whenever you cast a Tavern spell, give your minions and Deity +3/+3.

  • Turbo Hogrider
    Atk/Health5/7→6/8

    Card text

    Before

    After you play a Choose One card, this plays a Blood Gem on all your other Quilboar.

    After

    After you play a Choose One card, this plays 2 Blood  Gems on all your Quilboar.

  • C'Thun
    Buffed
    Tavern Tier31
  • Y'Shaarj
    Buffed
    Tavern Tier31
  • Expert Aviator
    Atk/Health3/4→3/5

    Card text

    Before

    Rally: Summon the highest- Attack minion from your   hand for this combat only.

    After

    Rally: Summon the highest- Attack Murloc from your   hand for this combat only.

  • Gunpowder Courier
    Atk/Health2/6→2/5

    Card text

    Before

    Whenever you spend 5 Gold, give your Pirates +2 Attack. (5 Gold left!)

    After

    Whenever you spend 5 Gold, give your Pirates +3/+1. (6 Gold left!)

  • Eternal Summoner
    Tavern Tier65
  • Thorned Trailblazer
    Tavern Tier43
  • Tentacle of C'Thun
    Race—ABERRATION
    Races—ABERRATION

Trinkets

65 rebalanced

Spells

1 added2 removed4 rebalanced
  • Blood Gem Barrage
    Tavern Tier34

    Card text

    Before

    After the Tavern is Refreshed this game, give its minions +1/+1 worth of Blood Gems.

    After

    After the Tavern is Refreshed this game, give its minions +2/+2 worth of Blood Gems.

  • Butchering
    Buffed
    Cost23

    Card text

    Before

    Destroy a friendly Undead. Your Undead have +5 Attack this game (wherever they are).5Destroy a friendly Undead. Your Undead have +5/+0 this game (wherever they are).

    After

    Destroy a friendly Undead. Your Undead have +8 Attack this game (wherever they are).8Destroy a friendly Undead. Your Undead have +8/+0 this game (wherever they are).

  • Easterly Winds

    Card text

    Before

    After the Tavern is Refreshed this game, give a random minion in it +8/+8.

    After

    After the Tavern is Refreshed this game, give a random minion in it +9/+9.

  • Gem Confiscation

    Card text

    Before

    This plays 2 Blood Gems on a minion. It steals all Blood Gems from its neighbors.

    After

    This plays 3 Blood Gems on a minion. It steals all Blood Gems from its neighbors.