Amalgadon

Patch 36.2.2

Every Battlegrounds card, compared against patch 36.2. Checked 18 Aug 2026.

3 added2 removed113 rebalanced

Read the write-up: Patch Notes Digest: 36.2.2 (248348 to 249896)

What stands out

Which tribes it landed on

BeastBeast+6−6PiratePirate+2−7UndeadUndead+1−8ElementalElemental+7−1DemonDemon+4−3MurlocMurloc+5−1MechMech+2−4QuilboarQuilboar+4−1DragonDragon+3−1

Minions

3 added2 removed53 rebalanced
  • The Last One Standing
    Atk/Health12/12→15/15

    Card text

    Before

    Rally: Give a friendly minion of each type +12/+12 permanently.

    After

    Rally: Give a friendly minion of each type +15/+15 permanently.

  • Private Investigator
    Atk/Health5/6→2/4

    Card text

    Before

    Activate (1): Gain 2 Gold next turn.

    After

    Activate (1): Gain 3 Gold next turn.

  • Stone Age Slab
    Atk/Health5/10→10/10

    Card text

    Before

    After you buy a minion, give it +10/+10 and double its stats. (Once per turn.)

    After

    After you buy a minion, give it +20/+20 and double its stats. (Once per turn.)

  • Champion of Sargeras
    Atk/Health10/10→8/8

    Card text

    Before

    Battlecry and Deathrattle: Minions in the Tavern have +5/+5 this game.

    After

    Battlecry and Deathrattle: Give minions in the Tavern +8/+8 this game.

  • Tyrael
    Buffed
    Atk/Health8/8→10/10

    Card text

    Before

    Activate (2): Set another minion's stats to 40/40.

    After

    Activate (2): Set another minion's stats to 50/50.

  • Drone Duplicator
    Atk/Health4/4→5/2
    Mechanics—DIVINE_SHIELD

    Card text

    Before

    Activate (1): The next Magnetization to this minion this turn is doubled.

    After

    Divine Shield Activate (1): The next Magnetization to this minion this turn is doubled.

  • Sanguine Refiner
    Atk/Health3/10→2/8
    Tavern Tier65
  • Tichondrius
    Atk/Health4/6→4/3

    Card text

    Before

    After your hero takes damage, give your Demons +3/+2.

    After

    After your hero takes damage, give your Demons +3/+3.

  • Air Baller
    Buffed
    Atk/Health7/7→6/6
    Tavern Tier54
  • Breakout Mastermind
    Attack25
  • Cagey Conjurer
    Atk/Health6/4→5/3

    Card text

    Before

    Activate (1): Cast a random Tavern spell   (targets this if possible).

    After

    Activate (1): Cast 2 random Tavern spells   (targets this if possible).

  • En-Djinn Blazer
    Atk/Health4/4→5/5

    Card text

    Before

    Battlecry: After the Tavern is Refreshed this game, give a random minion in it +7/+7.

    After

    Battlecry: After the Tavern is Refreshed this game, give a random minion in it +10/+10.

  • Mama Mrrglton
    Atk/Health5/3→4/2

    Card text

    Before

    Battlecry: Give your other Murlocs +2 Attack. (Improved by each Mrrglton     you played this game!)

    After

    Battlecry: Give your other Murlocs +3 Attack. (Improved by each Mrrglton     you played this game!)

  • Meteorite Crasher
    Attack24

    Card text

    Before

    After you sell an Elemental, gain +2/+2.

    After

    After you sell an Elemental, gain +4/+4.

  • Motley Phalanx
    Atk/Health2/2→3/3

    Card text

    Before

    Taunt Deathrattle: Give a friendly minion of each type   +2/+2 permanently.

    After

    Taunt Deathrattle: Give a friendly minion of each type   +3/+3 permanently.

  • Papa Mrrglton
    Atk/Health3/5→2/4

    Card text

    Before

    Battlecry: Give your other Murlocs +2 Health. (Improved by each Mrrglton     you played this game!)

    After

    Battlecry: Give your other Murlocs +3 Health. (Improved by each Mrrglton     you played this game!)

  • Primitive Painter
    Atk/Health2/7→3/8

    Card text

    Before

    After you play a card from Tier 3 or below, give your Murlocs +2/+2.

    After

    After you play a card from Tier 3 or below, give your Murlocs +3/+3.

  • Ravaging Scorpid
    Atk/Health7/8→6/7

    Card text

    Before

    After a friendly minion attacks, your Beetles have +3/+3 this game. Deathrattle: Summon a 2/2 Beetle.

    After

    After a friendly minion attacks, your Beetles have +5/+5 this game. Deathrattle: Summon a 2/2 Beetle.

  • Runic Arcanist
    Atk/Health3/5→2/4

    Card text

    Before

    Start of Combat: Cast Shiny Ring.

    After

    Start of Combat: Cast Shiny Ring twice.

  • Sand Swirler
    Atk/Health4/3→3/2

    Card text

    Before

    Battlecry: Your Elementals give an extra +1 Attack this game.

    After

    Battlecry: Your Elementals give an extra +2 Attack this game.

  • Ashen Corruptor
    Atk/Health6/6→5/6
    Tavern Tier54
  • Fleeing Fugitive
    Attack35
  • Groundbreaker
    Attack56

    Card text

    Before

    After you play a Naga, gain +1/+1. (Improved by every 4 spells you've cast this game!)

    After

    After you play a Naga, gain +1/+1. (Improved by every 3 spells you've cast this game!)

  • Moat Custodian
    Attack45

    Card text

    Before

    Rally: Your Elementals give an extra +1/+2 this game.

    After

    Rally: Your Elementals give an extra +2/+2 this game.

  • Showy Cyclist
    Health32

    Card text

    Before

    Deathrattle: Give your Naga +2/+2. (Improved by every 4 spells you've cast this game!)

    After

    Deathrattle: Give all your Naga +2/+1. (Improved by every 3 spells you've cast this game!)

  • Twilight Tidehunter
    Atk/Health3/6→4/6

    Card text

    Before

    Whenever you cast a spell on this, give the left-most minion in your hand +6/+6.

    After

    Whenever you cast a spell on this, give the left-most minion in your hand +8/+8.

  • Waveling
    Buffed
    Atk/Health6/1→5/1

    Card text

    Before

    Deathrattle: After the Tavern is Refreshed this game, give a random minion in it +3/+3.

    After

    Deathrattle: After the Tavern is Refreshed this game, give a random minion in it +4/+4.

  • Abyssal Bruiser
    Tavern Tier54
  • Flittering Bat
    Atk/Health1/3→1/4
  • Very Hungry Winterfinner
    Atk/Health2/5→2/6

Added

Returning (3)

Tad
Felfire Conjurer
Gentle Djinni

Trinkets

56 rebalanced

Spells

3 rebalanced
  • Misplaced Tea Set
    Cost23

    Card text

    Before

    Give a friendly minion of each type +2/+2.

    After

    Give a friendly minion of each type +4/+4.

  • Easterly Winds

    Card text

    Before

    After the Tavern is Refreshed this game, give a random minion in it +6/+6.

    After

    After the Tavern is Refreshed this game, give a random minion in it +8/+8.

  • Mighty Dragonbreath

    Card text

    Before

    Give your minions +1/+1. Repeat for your Dragons. Repeat for your minions with Divine Shield.

    After

    Give your minions +2/+1. Repeat for your Dragons. Repeat for your minions with Divine Shield.