Amalgadon
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Battlegrounds Patch Notes

Generated May 27, 2026, 7:46 PM (UTC)

151 changed

Patch Highlights

By Tribe

DragonDragon+9PiratePirate+51BeastBeast+42ElementalElemental+31UndeadUndead+4MurlocMurloc+4DemonDemon+2QuilboarQuilboar+1NagaNaga+1MechMech+1

Minions

88 tracked changes

88 cards changed in this category.

Added: 0Removed: 0Changed: 88
  • Broken Horn
    Tavern Tier46
  • Death's Head Sage
    Tavern Tier53
  • Sinestra
    Buffed
    Tavern Tier42
  • Titanic Guardian
    Tavern Tier53
  • Tychus Findlay
    Tavern Tier42
  • Akali, Rock Rhino
    Tavern Tier23

    Card Text

    Before

    At the end of every 2 turns, get a plain copy of the left-most card in your hand. ({0} turns left!)

    After

    At the end of every 2 turns, get a plain copy of the left-most card in your hand. (2 turns left!)

  • Dagwik Stickytoe
    Tavern Tier32
  • Fantastic Bellhop
    Tavern Tier65
  • Kil'rek
    Buffed
    Tavern Tier32
  • Muckslinger
    Tavern Tier34
  • Piloted Whirl-O-Tron
    Tavern Tier65
  • Sharkbait
    Nerfed
    Tavern Tier45
  • Snack Vendor
    Tavern Tier56
  • Snow Elemental
    Tavern Tier23
  • Stoneshell Guardian
    Tavern Tier54
  • Tuskarr Raider
    Tavern Tier65
  • Valithria Dreamwalker
    Tavern Tier21
  • Warden Thelwater
    Tavern Tier43
  • Zippers
    Buffed
    Tavern Tier54
  • Amber Guardian

    Card Text

    Before

    Taunt Start of Combat: Give another friendly Dragon +{0}/+{1} and Divine Shield.

    After

    Taunt Start of Combat: Give another friendly Dragon +2/+2 and Divine Shield.

  • Baby Elekk
    Buffed

    Card Text

    Before

    Whenever you play a minion with less Attack than this, give it +{0}/+{1} and improve this.

    After

    Whenever you play a minion with less Attack than this, give it +1/+1 and improve this.

  • Bloodsnout Warlord

    Card Text

    Before

    Whenever a friendly Rally minion attacks, play {0} Blood Gems on all your minions.

    After

    Whenever a friendly Rally minion attacks, play 2 Blood Gems on all your minions.

  • Blue Whelp
    Buffed

    Card Text

    Before

    Rally: Your Tavern spells give an extra +{0} Health this game.

    After

    Rally: Your Tavern spells give an extra +1 Health this game.

  • Bountiful Bedrock

    Card Text

    Before

    At the end of every 2 turns, get a random Elemental. ({0} turns left!)

    After

    At the end of every 2 turns, get a random Elemental. (2 turns left!)

  • Bream Counter

    Card Text

    Before

    While this is in your hand, after you play a Murloc, gain +{0}/+{1}.

    After

    While this is in your hand, after you play a Murloc, gain +4/+4.

  • Burth
    Buffed

    Card Text

    Before

    After you Discover a minion, give it +{1}/+{1} and improve this.

    After

    After you Discover a minion, give it +2/+2 and improve this.

  • Carrier
    Mixed

    Card Text

    Before

    Avenge (4): Summon a {1}/{1} Interceptor. Then improve this permanently.

    After

    Avenge (4): Summon a 3/3 Interceptor. Then improve this permanently.

  • Charmwing
    Mixed

    Card Text

    Before

    Rally: Give {0} friendly Dragons this minion's Health (except Charmwing).

    After

    Rally: Give 2 friendly Dragons this minion's Health (except Charmwing).

  • Colossus
    Mixed

    Card Text

    Before

    Rally: Deal {1} damage to the target's neighbors. (Upgrades when you spend Gold!)

    After

    Rally: Deal 1 damage to the target's neighbors. (Upgrades when you spend Gold!)

  • Crazy Monkey

    Card Text

    Before

    When you sell this, feed {2} Banana to your minions.   After you cast 2 spells,   improve this. ({0} left!)

    After

    When you sell this, feed 1 Banana to your minions.   After you cast 2 spells,   improve this. (2 left!)

  • Cupcake Peddler

    Card Text

    Before

    Avenge ({0}): Get Corrupted Cupcakes.

    After

    Avenge (4): Get Corrupted Cupcakes.

  • Deathly Striker

    Card Text

    Before

    Avenge ({0}): Get a random Undead. Deathrattle: Summon it from your hand for this combat only.

    After

    Avenge (4): Get a random Undead. Deathrattle: Summon it from your hand for this combat only.

  • Deep Blue Crooner

    Card Text

    Before

    Spellcraft: Give a minion +{0}/+{1} until next turn. Improve your future Deep Blues.

    After

    Spellcraft: Give a minion +2/+3 until next turn. Improve your future Deep Blues.

  • Devout Hellcaller

    Card Text

    Before

    After another friendly Demon deals damage, gain +{0}/+{1} permanently.

    After

    After another friendly Demon deals damage, gain +1/+2 permanently.

  • Dune Dweller

    Card Text

    Before

    Battlecry: Give Elementals in the Tavern +{0}/+{1} this game.

    After

    Battlecry: Give Elementals in the Tavern +1/+1 this game.

  • Eternal Knight

    Card Text

    Before

    Has +{0}/+{1} for each friendly Eternal Knight that died this   game (wherever this is).

    After

    Has +2/+1 for each friendly Eternal Knight that died this   game (wherever this is).

  • Felblaze Leader

    Card Text

    Before

    Rally: Give minions in the Tavern +{0}/+{1} this game.

    After

    Rally: Give minions in the Tavern +2/+2 this game.

  • Felfire Conjurer

    Card Text

    Before

    At the end of your turn, your Tavern spells that give stats grant an extra +{0}/+{1} this game.

    After

    At the end of your turn, your Tavern spells that give stats grant an extra +1/+1 this game.

  • Fire-forged Evoker

    Card Text

    Before

    Start of Combat: Give your other Dragons +{0}/+{1}. After you cast a Tavern spell, improve this.

    After

    Start of Combat: Give your other Dragons +1/+1. After you cast a Tavern spell, improve this.

  • Friendly Bouncer

    Card Text

    Before

    Rally: Get and summon a random Rally minion.

    After

    Rally: Summon and get a random Rally minion.

  • Friendly Geist

    Card Text

    Before

    Deathrattle: Your Tavern spells that give stats grant an extra +{0} Attack this game.

    After

    Deathrattle: Your Tavern spells that give stats grant an extra +1 Attack this game.

  • Gleaming Trader

    Card Text

    Before

    Divine Shield. After a friendly minion loses Divine Shield, your minions have +{0} Attack       for the rest of this combat.

    After

    Divine Shield. After a friendly minion loses Divine Shield, your minions have +3 Attack       for the rest of this combat.

  • Glim Guardian

    Card Text

    Before

    Rally: Gain +{0} Attack.

    After

    Rally: Gain +2 Attack.

  • Goldgrubber

    Card Text

    Before

    At the end of your turn, gain +{0}/+{1} for each   friendly Golden minion.

    After

    At the end of your turn, gain +3/+2 for each   friendly Golden minion.

  • Goldrinn, the Great Wolf

    Card Text

    Before

    Deathrattle: For the rest of this combat, your Beasts have +{0}/+{1}.

    After

    Deathrattle: For the rest of this combat, your Beasts have +5/+5.

  • Greymane's Champion

    Card Text

    Before

    After you play an even-Tier card, give your even-Tier minions +{0}/+{1}.

    After

    After you play an even-Tier card, give your even-Tier minions +2/+2.

  • Hot Springer

    Card Text

    Before

    Battlecry: Give your other Murlocs +{0} Health.

    After

    Battlecry: Give your other Murlocs +3 Health.

  • Improviser
    Buffed

    Card Text

    Before

    Avenge ({0}): Minions in the Tavern have +{1}/+{2} next turn.

    After

    Avenge (2): Minions in the Tavern have +1/+1 next turn.

  • Jelly Belly

    Card Text

    Before

    After a friendly minion is Reborn, gain +{0}/+{1} permanently.

    After

    After a friendly minion is Reborn, gain +2/+3 permanently.

  • Kalecgos, Arcane Aspect

    Card Text

    Before

    After you trigger a Battlecry, give your Dragons +{0}/+{1}.

    After

    After you trigger a Battlecry, give your Dragons +2/+2.

  • King Bagurgle

    Card Text

    Before

    Battlecry: Give your other Murlocs +{0}/+{1}.

    After

    Battlecry: Give your other Murlocs +2/+3.

  • Lord of the Ruins

    Card Text

    Before

    After a friendly Demon deals damage, give friendly minions other than it +{0}/+{1}.

    After

    After a friendly Demon deals damage, give friendly minions other than it +2/+2.

  • Magicfin Apprentice

    Card Text

    Before

    Battlecry: Cast {0}. (This minion can't be tripled.)

    After

    Battlecry: Cast 0. (This minion can't be tripled.)

  • Magicfin Mycologist

    Card Text

    Before

    Once per turn, after you buy a Tavern spell, get a 1/1 Murloc and teach it that spell. ({0} left!)

    After

    Once per turn, after you buy a Tavern spell, get a 1/1 Murloc and teach it that spell. (1 left!)

  • Mama Bear
    Buffed

    Card Text

    Before

    Whenever you summon a Beast, give it +{0}/+{1}.

    After

    Whenever you summon a Beast, give it +6/+6.

  • Master of Realities

    Card Text

    Before

    Taunt. After a friendly Elemental gains stats, gain +{0}/+{1}.

    After

    Taunt. After a friendly Elemental gains stats, gain +2/+2.

  • Molten Rock

    Card Text

    Before

    After you play an Elemental, gain +{1} Health.

    After

    After you play an Elemental, gain +1 Health.

  • Mrglin' Burglar

    Card Text

    Before

    After you play a Murloc, give a friendly minion and a minion in your hand +{0}/+{1}.

    After

    After you play a Murloc, give a friendly minion and a minion in your hand +4/+3.

  • Nalaa the Redeemer

    Card Text

    Before

    Whenever you cast a Tavern spell, give a friendly minion of each type +{0}/+{1}.

    After

    Whenever you cast a Tavern spell, give a friendly minion of each type +2/+2.

  • Noisul of the Many Faces

    Card Text

    Before

    Whenever you summon an Undead, give all your Undead +{0}/+{1} permanently.

    After

    Whenever you summon an Undead, give all your Undead +2/+1 permanently.

  • Nomi, Kitchen Nightmare

    Card Text

    Before

    After you play an Elemental, give Elementals in the Tavern +{0}/+{1} this game.

    After

    After you play an Elemental, give Elementals in the Tavern +2/+2 this game.

  • Oranomonos, the Wilted

    Card Text

    Before

    After a friendly minion is Reborn, your Undead have +{0} Attack this game (wherever they are).

    After

    After a friendly minion is Reborn, your Undead have +3 Attack this game (wherever they are).

  • Orc-estra Conductor

    Card Text

    Before

    Battlecry: Give a minion +{0}/+{1} (Upgraded for each Orc-estra your team   has played this game).

    After

    Battlecry: Give a minion +2/+2 (Upgraded for each Orc-estra your team   has played this game).

  • P-0UL-TR-0N

    Card Text

    Before

    Avenge ({0}): Gain Divine Shield and attack immediately.

    After

    Avenge (4): Gain Divine Shield and attack immediately.

  • Primeval Monstrosity

    Card Text

    Before

    Stealth. Whenever a friendly Rally minion attacks, give a friendly minion of each type    +{0}/+{1} permanently.

    After

    Stealth. Whenever a friendly Rally minion attacks, give a friendly minion of each type    +3/+2 permanently.

  • Primitive Painter

    Card Text

    Before

    After you play a card from Tier 3 or below, give your Murlocs +{0}/+{1}.

    After

    After you play a card from Tier 3 or below, give your Murlocs +1/+2.

  • Prized Promo-Drake

    Card Text

    Before

    Start of Combat: Give your Dragons +{0}/+{1}.

    After

    Start of Combat: Give your Dragons +4/+4.

  • Raptor Elder

    Card Text

    Before

    Stealth. Your Beasts have +{0}/+{1}. (Improved by each Beast you've summoned this combat!)

    After

    Stealth. Your Beasts have +3/+2. (Improved by each Beast you've summoned this combat!)

  • Sanguine Refiner

    Card Text

    Before

    Rally: Your Blood Gems give an extra +{0}/+{1} this game.

    After

    Rally: Your Blood Gems give an extra +1/+1 this game.

  • Ship Master Eudora

    Card Text

    Before

    Deathrattle: Give your minions +{0}/+{1}. Golden ones keep it permanently.

    After

    Deathrattle: Give your minions +8/+8. Golden ones keep it permanently.

  • Showy Cyclist

    Card Text

    Before

    Deathrattle: Give your Naga +{1}/+{1}. (Improved by every 4 spells you've cast this game!)

    After

    Deathrattle: Give your Naga +1/+1. (Improved by every 4 spells you've cast this game!)

  • Silent Enforcer

    Card Text

    Before

    Taunt Deathrattle: Deal {0} damage to all minions (except friendly Demons).

    After

    Taunt Deathrattle: Deal 4 damage to all minions (except friendly Demons).

  • Silithid Burrower

    Card Text

    Before

    Deathrattle: Give your Beasts +{0}/+{0}. Avenge (1): Improve this by +1/+1 permanently.

    After

    Deathrattle: Give your Beasts +1/+1. Avenge (1): Improve this by +1/+1 permanently.

  • Sky Admiral Rogers

    Card Text

    Before

    After you spend {2} Gold, get a random Bounty. ({0} left!)

    After

    After you spend 10 Gold, get a random Bounty. (10 left!)

  • Sleepy Supporter

    Card Text

    Before

    Rally: Give another random friendly Dragon +{0}/+{1}.

    After

    Rally: Give another random friendly Dragon +2/+3.

  • Soul Juggler

    Card Text

    Before

    After a friendly Demon dies, deal {0} damage to the highest-Health enemy minion.

    After

    After a friendly Demon dies, deal 4 damage to the highest-Health enemy minion.

  • Sprightly Scarab

    Card Text

    Before

    Choose One - Give a Beast +{0}/+{1} and Reborn; or +{2} Attack and Windfury.

    After

    Choose One - Give a Beast +1/+1 and Reborn; or +4 Attack and Windfury.

  • Stomping Stegodon

    Card Text

    Before

    Rally: Give your other Beasts +{0} Attack and this Rally.

    After

    Rally: Give your other Beasts +3 Attack and this Rally.

  • Sundered Matriarch

    Card Text

    Before

    Whenever you cast a spell, give your minions +{0} Health.

    After

    Whenever you cast a spell, give your minions +2 Health.

  • Timecap'n Hooktail

    Card Text

    Before

    Whenever you cast a Tavern spell, give your minions +{0} Attack.

    After

    Whenever you cast a Tavern spell, give your minions +1 Attack.

  • Twilight Watcher

    Card Text

    Before

    Whenever a friendly Dragon attacks, give your Dragons +{0}/+{1}.

    After

    Whenever a friendly Dragon attacks, give your Dragons +1/+3.

  • Ultraviolet Ascendant

    Card Text

    Before

    Start of Combat: Give your other Elementals +{0}/+{1}. (Upgrades after you play an Elemental!)

    After

    Start of Combat: Give your other Elementals +2/+2. (Upgrades after you play an Elemental!)

  • Upbeat Frontdrake

    Card Text

    Before

    At the end of every 3 turns, get a random Dragon. ({0} turns left!)

    After

    At the end of every 3 turns, get a random Dragon. (3 turns left!)

  • Utility Drone

    Card Text

    Before

    At the end of your turn, give your minions +{0}/+{1} for each Magnetization they have.

    After

    At the end of your turn, give your minions +2/+1 for each Magnetization they have.

  • Vine Climber

    Card Text

    Before

    Whenever you play an Elemental, give it +{0}/+{1}. (Improved by each minion         you've played this turn!)

    After

    Whenever you play an Elemental, give it +2/+1. (Improved by each minion         you've played this turn!)

  • Whirring Protector

    Card Text

    Before

    Magnetic Rally: Give your other minions +{1} Attack.

    After

    Magnetic Rally: Give your other minions +5 Attack.

  • Wizened Captain

    Card Text

    Before

    Whenever you cast a Tavern spell, gain +{0}/+{1}.

    After

    Whenever you cast a Tavern spell, gain +1/+1.

  • Yorik Smite

    Card Text

    Before

    At the end of your turn, give your minions +{0}/+{1}. Golden ones gain +{2}/+{3} instead.

    After

    At the end of your turn, give your minions +2/+2. Golden ones gain +6/+6 instead.